Large City: Göv Qüeësë Vrun Hadfow

Göv Qüeësë Vrun Hadfow

Göv Qüeësë Vrun Hadfow
Example Wood Elf architecture.
StateWarren
ProvenceMoko̠ë Empire
Sub ProvenceChyhyëmgwëschyhyrëk Kingdom
RegionNoftaf Kren Fōn Woodlands
Founded980
Community LeaderLord Glèbrë
Area158 km2 (63 mi2)
Average Yearly Temp12°C (53°F)
Average Elevation3808 m (12493 ft)
Average Yearly Precipitation167 cm/y (65 in/y)
Population37589
Population Density237 people per km2 (596 people per mi2)
Town AuraTransmutation
Naming
Native nameGöv Qüeësë Vrun Hadfow
Pronunciation/go˞v/ /ˈq˔ɛsɛ vrun/
Direct Translation[fast; smart; intelligent; quick] [fox]
Translation[Not Yet Translated]

Göv Qüeësë Vrun Hadfow (/go˞v/ /ˈq˔ɛsɛ vrun/ [fast; smart; intelligent; quick] [fox]) is a subtropical Large City located in Chyhyëmgwëschyhyrëk Kingdom, Moko̠ë Empire, within the Warren.

The name Göv Qüeësë Vrun Hadfow is derived from the Goblin language, as Göv Qüeësë Vrun Hadfow was founded by Khenvurth, who was culturaly Wood Elf.

Climate

Göv Qüeësë Vrun Hadfow has a yearly average temperature of 12°C (53°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a freezing 0°C (32°F). Göv Qüeësë Vrun Hadfow receives an average of 167 cm/y (65 in/y) of precipitation, most of which comes in the form of snow during the brutaly long winter months. Göv Qüeësë Vrun Hadfow covers an area of nearly 158 km2 (63 mi2), and an average elevation of 3808 m (12493 ft) above sea level.

Overview

Göv Qüeësë Vrun Hadfow was founded durring the late 11th century, by Khenvurth. The establishment of Göv Qüeësë Vrun Hadfow was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Khenvurth struck deals with nearby nations and communities to establish Göv Qüeësë Vrun Hadfow as a prison colony.

Göv Qüeësë Vrun Hadfow was built using the conventions of Wood Elf durring the late 11th century. Naturaly, all settlmentss have their own look to them, and Göv Qüeësë Vrun Hadfow is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Göv Qüeësë Vrun Hadfow is buildings are located arround a single spacious split-log ties mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Göv Qüeësë Vrun Hadfow's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. The city's top tier civilian fortifications have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.

A look around Göv Qüeësë Vrun Hadfow seems to be home to a quite vibrant and boisterous community. Everywhere one looks they can see people going out their daily business with a smile and a spring in their step. Children play loudly in the streets, causing untold havoc as youth are want and allowed to do. On second glance, that chaos continues into adulthood. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes. Yet there are small elements here and there which show the underlying structure of the community. It’s just so complex, organic, and flowing one can only understand what is a piece of the puzzle, but not what its neighbors are.

Civic Infrastructure

Göv Qüeësë Vrun Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Göv Qüeësë Vrun Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Göv Qüeësë Vrun Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Göv Qüeësë Vrun Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Göv Qüeësë Vrun Hadfow's parks.

Göv Qüeësë Vrun Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Göv Qüeësë Vrun Hadfow.

Göv Qüeësë Vrun Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Göv Qüeësë Vrun Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Göv Qüeësë Vrun Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Göv Qüeësë Vrun Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Göv Qüeësë Vrun Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Göv Qüeësë Vrun Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Göv Qüeësë Vrun Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Göv Qüeësë Vrun Hadfow's public wards, blessings, and other arcane systems.

Göv Qüeësë Vrun Hadfow has an Arcane Academy which provides higher education in the arcane sciences.

Göv Qüeësë Vrun Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Göv Qüeësë Vrun Hadfow's grid is powered by a god's will and kindness.

Göv Qüeësë Vrun Hadfow's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Göv Qüeësë Vrun Hadfow has a first rate hospital which caters to anyone in need of long term medical care.

Göv Qüeësë Vrun Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Göv Qüeësë Vrun Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Göv Qüeësë Vrun Hadfow's natural decorations nor waterways.

Göv Qüeësë Vrun Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Göv Qüeësë Vrun Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Göv Qüeësë Vrun Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Göv Qüeësë Vrun Hadfow is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

One or more crime bosses have a powerful influence within Göv Qüeësë Vrun Hadfow. They may control crime within the community itself, or they may use it simply as a safe haven from which to direct their minions elsewhere. Local law enforcement may know all about them, but lack the strength to confront them and their paid or intimidated henchmen.

Göv Qüeësë Vrun Hadfow's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

Due to the actions of local Kami, autumn is short in Göv Qüeësë Vrun Hadfow.

The Living Topiary near Göv Qüeësë Vrun Hadfow are known to be a mutant strain of the creature.

Göv Qüeësë Vrun Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves performance art to channel Augury energies of tier 3 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 67
  • Farmers: 110
  • Farm Laborer: 187
  • Hunters: 139
  • Milk Maids: 104
  • Ranchers: 49
  • Ranch Hands: 108
  • Shepherds: 107
    • Farmland: 152611 m2
    • Cattle and Similar Creatures: 9397
    • Poultry: 112767
    • Swine: 7517
    • Sheep: 375
    • Goats: 75
    • Horses, Mounts, and Beasts of Burden: 3758

Craftsmen

  • Arms and Toolmakers: 85
  • Blacksmiths: 87
  • Bookbinders: 48
  • Buckle-makers: 50
  • Cabinetmakers: 89
  • Candlemakers: 125
  • Carpenters: 119
  • Clothmakers: 107
  • Coach and Harness Makers: 39
  • Coopers: 98
  • Copper, Brass, Tin, Zinc, and Lead Workers: 55
  • Copyists: 37
  • Cutlers: 31
  • Fabricworkers: 89
  • Farrier: 242
  • Furriers: 23
  • Glassworkers: 129
  • Gunsmiths: 80
  • Harness-Makers: 35
  • Hatters: 67
  • Hosiery Workers: 26
  • Jewelers: 42
  • Leatherwrights: 98
  • Locksmiths: 36
  • Matchstick makers: 58
  • Musical Instrument Makers: 56
  • Painters, Structures and Fixtures: 45
  • Paper Workers: 53
  • Plasterers: 50
  • Pursemakers: 60
  • Roofers: 41
  • Ropemakers: 37
  • Rugmakers: 36
  • Saddlers: 75
  • Scabbardmakers: 79
  • Scalemakers: 40
  • Scientific, Surgical, and Optical Instrument Makers: 24
  • Sculptors, Structures and Fixtures: 34
  • Shoemakers: 35
  • Soap and Tallow Workers: 123
  • Tailors: 242
  • Tanners: 46
  • Upholsterers: 52
  • Watchmakers: 51
  • Weavers: 98
  • Whitesmiths: 29

Merchants

  • Adventuring Goods Retellers: 25
  • Arcana Sellers: 26
  • Beer-Sellers: 52
  • Booksellers: 56
  • Butchers: 98
  • Chandlers: 104
  • Chicken Butchers: 102
  • Entrepreneurs: 39
  • Fine Clothiers: 91
  • Fishmongers: 96
  • Florists: 22
  • Potion Sellers: 62
  • Resellers: 178
  • Spice Merchants: 50
  • Wine-sellers: 78
  • Wheelwright: 58
  • Woodsellers: 35

Service workers

  • Bakers: 197
  • Barbers: 203
  • Coachmen: 57
  • Cooks: 144
  • Doctors: 86
  • Gamekeepers: 63
  • Grooms: 32
  • Hairdressers: 125
  • Healers: 105
  • Housekeepers: 121
  • Housemaids: 178
  • House Stewards: 110
  • Inns: 35
  • Laundry maids: 72
  • Maidservants: 125
  • Nursery Maids: 72
  • Pastrycooks: 129
  • Restaurateur: 150
  • Tavern Keepers: 150

Specialized Laborer

  • Ashworkers: 54
  • Bleachers: 33
  • Chemical Workers: 21
  • Coal Heavers: 81
  • In-Town Couriers: 85
  • Long Haul Couriers: 91
  • Dockyard Workers: 83
  • Gas Workers: 18
  • Hay Merchants: 31
  • Leech Collectors: 100
  • Millers: 87
  • Miners: 79
  • Oilmen and Polishers: 61
  • Postmen: 85
  • Pure Finder: 49
  • Skinners: 107
  • Sugar Refiners: 21
  • Tosher: 58
  • Warehousemen: 125
  • Watercarriers: 84
  • Watermen, Bargemen, etc.: 107

Skilled Laborers

  • Accountants: 49
  • Alchemist: 54
  • Clerk: 73
  • Dentists: 37
  • Educators: 97
  • Engineers: 55
  • Gardeners: 38
  • Mages: 28
  • Plumbers: 39
  • Pharmacist: 45
  • Professors: 16
  • Scientists: 28
  • Wizards: 16

Civil Servants

  • Adventurers: 37
  • Bankers: 50
  • Civil Clerks: 79
  • Civic Iudex: 41
  • Consultants: 23
  • Exorcist: 85
  • Fixers: 44
  • Kami Clerk: 72
  • Landlords: 70
  • Lawyers: 43
  • Legend Keepers: 62
  • Militia Officers: 375
  • Monks, Monastic: 113
  • Monks, Civic: 98
  • Historian, Oral: 87
  • Historian, Textual: 45
  • Policemen, Sheriffs, etc.: 78
  • Priests: 156
  • Rangers: 49
  • Rat Catchers: 57
  • Scholars: 58
  • Spiritualist: 68
  • Slayers: 21
  • Storytellers: 141
  • Military Officers: 125

Cottage Industries

  • Brewers: 110
  • Comfort Services: 163
  • Enchanters: 43
  • Herbalists: 42
  • Jaminators: 125
  • Needleworkers: 121
  • Potters: 63
  • Preserve Makers: 101
  • Quilters: 53
  • Seamsters: 234
  • Spinners: 113
  • Tinker: 41
  • Weaver: 91

Artists

  • Actors: 40
  • Architects: 15
  • Bards: 59
  • Costumers: 23
  • Dancers: 45
  • Drafters: 23
  • Engravers: 30
  • Fine Furniture Carpenters: 18
  • Glaziers: 39
  • Inlayers: 38
  • Musicians: 117
  • Painters, Art: 19
  • Playwrights: 40
  • Sculptors, Art: 32
  • Wood Carvers: 134
  • Writers: 121

Produce Industries

  • Butter Churners: 139
  • Canners: 117
  • Cheesmakers: 139
  • Ice Merchants: 16
  • Millers: 78
  • Picklers: 62
  • Smokers: 46
  • Stockmakers: 43
  • Tobacconists: 56
  • Tallowmakers: 85

14317 of Göv Qüeësë Vrun Hadfow's population work within a Foundational Occupation.

21017 of Göv Qüeësë Vrun Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 2255 (6%) are noncontributers.

Points of Interest

Göv Qüeësë Vrun Hadfow's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

The the a power core of Summoning, an a power core imbued with notable amounts of Summoning energies was created near Göv Qüeësë Vrun Hadfow by in time immemorial, reportedly some time during the late 2nd century.

History